[512x - 32x] Buildcraft [MC1.4.5 - 1.8 & 1.12]

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Post 17 Aug 2013, 18:02

BobertThe3rd wrote:Any chance of updating the 1.5.2 pack to 3.7.2?
Done!
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Post 17 Aug 2013, 23:02

lol "downported 4.1 to 1.5 file structure" so true, so true. (was thinking of doing it myself if I was able to figure out all the other problems with the FTB texture pack, far too many patches abandoned by their original author with actual up to date links buried in the comments or else separate modules altogether, and then comes the scrubbing of the images for left behind transparencies, like remnants from adjacent items in the grid pattern, and finally the most insidious of them all, finding size discrepancies, and yes I am still trying to put together an FTB texture pack, the one that posted in response to my request is the equivalent of the error riddled one I stitched together on day 1 :p, oh wells, they'll get it fixed eventually, maybe more so with my help :p) Thank you for reducing my headache :p.
Add *sarcasm* tags around everything I say. If that doesn't help *insane in the membrane* works even better. For example: *sarcasm* Mewcats go mew, thought you ought to know *sarcasm*
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Post 30 Oct 2013, 19:14

Needs updating to include the Iron Kinesis Pipe :)
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Post 31 Oct 2013, 20:37

https://www.dropbox.com/s/0xtmr3l718dv3 ... 20512x.zip
Mind scaling? (flowing liquids are 256x)
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Post 08 Nov 2013, 17:45

looks like the gui for gates got shifted somehow in the 64x pack
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Last edited by HanFox on 08 Nov 2013, 17:45, edited 1 time in total.
Reason: Moved to Buildcraft thread
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Post 08 Nov 2013, 17:53

fatoo wrote:looks like the gui for gates got shifted somehow in the 64x pack
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Work fine for me in MC1.6 with BC v4.1.2.

What version of the mod and what textures have you got?
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Post 08 Nov 2013, 18:48

HanFox wrote:
fatoo wrote:looks like the gui for gates got shifted somehow in the 64x pack
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Work fine for me in MC1.6 with BC v4.1.2.

What version of the mod and what textures have you got?
Im using 1.6.4-4.1.2.4.181 with Sphax_BuildCraft_v4.1.2_64x on MC1.6.4 but i also got the sphax textures from denpipes and additionalpipes also.

Edit: oh i forgot its a forked BC build from denoflionx maybe thats why
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Post 08 Nov 2013, 18:54

Not sure what to tell you. The GUI in the zip lines up with the vanilla GUI and all the items, etc. line up correctly.

Unless there's a bug on MC1.6.4 that doesn't occur on MC1.6.2...

Do you get the issue with vanilla textures?
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Post 08 Nov 2013, 19:57

The quarry arm is a little bit broken. I'm running v4.1.2 (128x) on Minecraft 1.6.4

That's what it looks like to me:

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Any idea of what is happening here?
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Post 08 Nov 2013, 21:46

HanFox wrote:Not sure what to tell you. The GUI in the zip lines up with the vanilla GUI and all the items, etc. line up correctly.

Unless there's a bug on MC1.6.4 that doesn't occur on MC1.6.2...

Do you get the issue with vanilla textures?
Vanilla textures works fine
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Edit: I open up both textures vanilla and sphax in PS on different layers to see if they fit together and they dont.
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