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Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 20 Mar 2014, 20:17
by Sillyman34
Sorry I haven't been working on this much letely because I've been finishing Enhanced Portals 3 Patch. But I'm back to working on this :D

Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 21 Mar 2014, 22:56
by Sparkst3r
https://dl.dropboxusercontent.com/u/455 ... otions.psd
Have some potions... the rest will come after I finish procrastinating tomorrow.

Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 21 Mar 2014, 23:19
by CadenDonuts
You used my hideous pouch that needs remade! :cry:
Kill it with fire!

Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 21 Mar 2014, 23:26
by Sparkst3r
CadenDonuts wrote:You used my hideous pouch that needs remade! :cry:
Kill it with fire!
Your pouch is famous. Its in enderstorage too.
I aint remaking it, go caden go!

Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 22 Mar 2014, 00:13
by CadenDonuts

Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 22 Mar 2014, 00:17
by Aedaeum
@Caden Looks amazing as usual, I wish you were able to have more time to dedicate to patches that really need to be finished up :)

Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 22 Mar 2014, 00:21
by Sparkst3r
CadenDonuts wrote:I made it a bit less bad! :D
Danke.
I will change the ender pouch to that too. Unless you want to leave that the same?
Also... you're using SHAPES not masks :D It makes things soo much easier

Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 22 Mar 2014, 00:27
by CadenDonuts
@Aedaeum I have plenty of time I just get burnt out faster than I used to.

@Spankst3r Do what you must!

Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 22 Mar 2014, 00:43
by Sparkst3r
CadenDonuts wrote:@Aedaeum I have plenty of time I just get burnt out faster than I used to.

@Spankst3r Do what you must!
Cools :D
Also ceedan cans you make syringes for MFR? I dont know how to make it look right. inb4 caden becomes burntout

Re: [WIP] [128x/64x] [Update! 13 March v0.5] Ars Magica 2

Posted: 22 Mar 2014, 02:43
by Aedaeum
@Caden That's understandable, I'm glad you're still able to contribute when you're up to it :)
I know i'm promoting thread drift, but do you do a lot of graphic work?