Search found 5250 matches

by HanFox
14 Jul 2013, 10:27
Replies: 40
Views: 133227

Re: [512x - 16x] IronChests v5

Added downloads for MC1.6 :)
by HanFox
14 Jul 2013, 10:05
Replies: 6
Views: 4214

Re: What the hell did you do to diamond swords!?!

You can change back to the old version if you go to \assets\minecraft\textures\items_alt1 and copy diamond_sword.png to \assets\minecraft\textures\items

It was changed because a lot of people said the diamond sword was too plain for the "top" weapon.
by HanFox
14 Jul 2013, 01:06
Replies: 6
Views: 3766

Re: Dirt/Grass Texture - CTM

*moved to Bugs*

So that's Optifine failing with BetterGrass. Nifty.
by HanFox
14 Jul 2013, 00:43
Replies: 71
Views: 22859

Re: Feedback on PureBDcraft 1.6 (Horses update)

@craftoman159: Take a look at this and see if it helps any: http://bdcraft.net/community/pbdc-help/ ... -t432.html
by HanFox
14 Jul 2013, 00:31
Replies: 6
Views: 5310

Re: [512x - 32x] Pet Bat v1.4.4[r2]

MattThePadawan wrote:Ported to 1.6 format. Should work https://dl.dropboxusercontent.com/u/627 ... t_128x.zip
Is there a reason you couldn't just ask me to update it considering it makes more sense for me to do it in all resolutions...

Anyway, updated to MC1.6.
by HanFox
14 Jul 2013, 00:30
Replies: 13
Views: 5148

Re: Sphax 1.6.2 and Pigmen

Well done for figuring it out Philipp, but for those who can't edit images they'll have to wait for Sphax to release an official fix as it's against the license to redistribute parts of the base texturepack.
by HanFox
13 Jul 2013, 23:39
Replies: 56
Views: 28718

Re: Useful Resources to Sphaxify

KaosKlaus wrote:
NintendoFan37 wrote:is there a program that makes those block (in 3D)?
how do you do that?
I use a self-made Photoshop action for doing the cube preview effect and after a small revision it's now ready to be shared. It's made with CS6, works on 512x512px images and comes with minimal instructions.
Added to OP :)
by HanFox
13 Jul 2013, 23:35
Topic: Old Font
Replies: 11
Views: 6572

Re: Old Font

Sphax wrote:We should maybe make a poll to know if we make the new font the default one or an alternative... :)
Get to it then :P
by HanFox
13 Jul 2013, 23:34
Replies: 6
Views: 3766

Re: Dirt/Grass Texture - CTM

If it does it with Optifine, but not MCPatcher it may be the old Optifine bug where it flips textures for no reason when using CTM...
by HanFox
13 Jul 2013, 22:42
Replies: 13
Views: 5148

Re: Zombie Pigman Texture Bug

XDevilkillX wrote:http://imgur.com/BALsnA1


Anyone got a fix?
See my post above. It's fine without an HD Patcher such as MCPatcher or Optifine.