Search found 5708 matches

by HanFox
18 Oct 2013, 16:40
Replies: 286
Views: 327287

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Daverball wrote:snip
Besides the issue with there being too many specified frames the error is on line 4 where's there a rogue brace ( { ) at the start, FYI ;)
by HanFox
18 Oct 2013, 16:34
Replies: 4
Views: 5316

Re: Aether 1.6.4 texture pack

Are you definitely using the patch for MC1.6 from:
http://bdcraft.net/community/pbdc-patch ... -t307.html ?
by HanFox
18 Oct 2013, 07:17
Replies: 6
Views: 3085

Re: Sphax only works on Vanilla blocks.

Looking at your screenshot you're mixing patches for Minecraft 1.4.7 with a the base PureBD pack for MC1.5. There are patches here for FTB for MC1.5: http://bdcraft.net/community/pbdc-patches-rel-packs/feed-the-beast-launcher-packs-t278.html You can also try the one for FTB Unleashed for MC1.5: http...
by HanFox
17 Oct 2013, 18:40
Replies: 6
Views: 3085

Re: Sphax only works on Vanilla blocks.

Got a screenshot of your texturepack structure?

Make sure you're using patches for MC1.5 and not MC1.6 because the structures changed.
by HanFox
17 Oct 2013, 18:38
Replies: 4
Views: 5316

Re: Aether 1.6.4 texture pack

There is a guide here:
http://bdcraft.net/community/pbdc-help/ ... t1093.html

If you scroll down to "Adding Texture Patches".
by HanFox
17 Oct 2013, 17:07
Replies: 33
Views: 8687

Re: Question about proformance in single player vs localhost

You're being overly focused on RAM for some odd reason. Not sure why Minecraft people do that :P When it comes to a server, sure RAM is helpful as you can keep more in the memory with less swaps, but it's all down to CPU. CPU is for processing and running whilst RAM is for keeping chunks in memory (...
by HanFox
17 Oct 2013, 16:40
Replies: 10
Views: 46964

Re: [512x - 32x] Forestry mod - Plugins for Forestry 2 & 3

I appreciate the effort, but I literally have no idea about it nor strength to look in to it. Make textures? Sure! Mess around with a weird propriety overlay system? It's unlikely. If you present your attempts in the PfF thread on MCF dens will likely respond himself with help, but he's said before ...
by HanFox
16 Oct 2013, 19:50
Replies: 1023
Views: 368892

Re: [512x] Thaumcraft 4 - The new era of magic!

Sparkst3r wrote:*slowly notices flaws in textures that caden is going to notice and giggle at and make better ones with bats*
Still better than most of the textures I dribble out :P
by HanFox
16 Oct 2013, 19:48
Replies: 10
Views: 46964

Re: [512x - 32x] Forestry mod - Plugins for Forestry 2 & 3

No, it's not an mcmeta file. mcmeta is easy. It's a special co-ordinates file.

PluginsforForestry.jar\denoflionsx\PluginsforForestry\Client\Render\ barrel.txt, bucket.txt and capsule.txt

I think dens explained how they work somewhere buried in the PfF thread on MCF...
by HanFox
15 Oct 2013, 20:00
Replies: 1023
Views: 368892

Re: [512x] Thaumcraft 4 - The new era of magic!

I approve within the realms of it's not bad, but I think sparkst3r's has a lot of good bits, too.

It'd be better for people who are a lot more passionate about TC to form opinions than myself though.

While it's a cool mod, I've not used it much :P